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REM

REM
 

AIE 2018
DEVELOPED IN AUTODESK MAYA  

Rem was developed during my third year in my Advanced Diploma in a team of 6. Myself as an artist and animator along with another, two programmers and two designers.


Rem is developed under the meaning of rapid eye movement within sleep, we referenced off the meaning and implicated it into our game as if the player were to have similar motions within their dreams.

ROLE
Designer & Artist 

 

  • concept artist  

  • skeletal rigging 

  • animator

  • asset build 

  • video trailer 


Programs used 

  • autodesk maya ​

  • adobe photoshop

  • adobe illustrator 

  • adobe after effects 

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PERSONAL PROJECTS

I use different programs to incorporate as much as possible into one image design. 
I like to create smooth motions in 3D when it's dealt with water visuals or lighting and import a 2D image to create a story. 


Programs used 

  • adobe illustrator

  • blender

  • procreate 

  • LinkedIn
  • Instagram
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